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smith6x7

Mr. Smith
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I've got some of my time sorted out and am revisiting starting a email / chat game.

The BESM system will be used for character creation and advancement, but only for keeping track of relative abilities and such.  Dice/randomness will be kept to a minimum to keep things simple and I'll be arbitrating most of the actions.  Game style will be similar to Shadowrun with a group of contractors becoming embroiled in a larger conflict.  With TF elements that you would expect from a game run by me of course.  Setting is near-futuristic with a brief rundown at the end of this journal entry.

Right now I'll probably go with 3 players, but with chances of others being added later depending on how things go.

If your interested, note me here, or email me at doctorquatro(at)gmail.com

Feel free to ask questions below as well.


Setting information
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In the future, mankind has finally been able to begin the colonization of space.  The small orbital colonies provide a playground for the wealthy, and a new laboratory for experimentation.  By exploiting the properties of zero gravity, huge benefits have been made in the fields of manufacturing, nanotechnology, and biogenetics.

But all this progress has come with a cost.  The continually fund starved governments of the world turned over much of the development of the colonies to private organizations.  Because of this, most of the advancements have fallen into the hands of a relatively small number of corporations, and advancements that could be used for the betterment of the world are only avaliable to the highest bidder.  This disparity has caused great strife amoung different groups planetside as those on the bottom seek to improve their situation, and those at the top seek to maintain their status quo.

This has in turn caused a leap in cases of industrial espionage.  Frequently outside help is needed to accomplish a task that most would rather keep their hands clean of.  Possessing a wide variety of skills, these contractors help maintain deniability while accomplishing things that other people might not.  In a situation like this, the chance for profits are high, and a skilled team can quickly build a reputation of excellence.... or expendibility.

Recently an outpost run by Xenotech Enterprises LLC has experienced problems with power fluctuations.  Seeking insight into their advanced A.I. research, a rival company has dispatched a small group of contractors hidden among the technicians being sent up for repair.
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BESM

1 min read
Anyone out there familiar with the BESM system?  I'm toying with the idea of starting a small play by email campaign.
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I've been thinking a lot the last couple of days of the character Demona from the series 'Gargoyles' and her transformation to and from human during the changing of the suns phases.

In particular the sequences in 'High Noon' (the first animated change) and 'Hunter's Moon pt 1' (the last occurence that I'm familiar with) stand far out from the others.  Not only as examples from within the series, but as animated transformations in general.

And what makes them work so well?  I believe that it is a combination of different aspects.  First of all is the timing, keeping them short but not to quick, while keeping them long enough to show detail puts them at the perfect length.

The sound effects work well (especially Marina Sirtis's 'It begins' comment;  I LOVE that line).

Both contain a look as the feet change into talons, a nice plus.  They way she looks at her hands as they change works greatly as well, as does the attention to the wings as they burst from the back.

A key aspect here is variety of different camera angles with no pauses in transitions between shots:  these create fluidity.

Choice of clothing is nice as well, her gargoyle ensemble and the red business suit (which I'm 100% confident is responsible for my fondness of the theme) make for excellent backdrops.  Contrast the wedding gown transformation that doesn't seem to work as well.

All in all, two of my favorite TF sequences.  If I knew who wrote and storyboarded these I would offer him/them a cookie for their great talents.
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What looks better?  

Coloured outlines like I used in A Shrine With A View or Sexy No Jutsu 2, or solid black outlines like I've used in every other project?
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The big 10k

1 min read
Wow, over 10k visits.  Not bad for someone with 6 deviations posted.  Meanwhile my website continues to slowly trudge it's way to 1 million total hits.

I wonder who the ten-thousandth visitor was.
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Staring a play by email / chat session game by smith6x7, journal

BESM by smith6x7, journal

Demona - Dominique by smith6x7, journal

Of lines and colors by smith6x7, journal

The big 10k by smith6x7, journal